Graduation Behind. Dedication Ahead.
Fresh out of university with a passion for game design, I'm eager to use my skills to create engaging gameplay experiences. I seek a role that challenges me and lets me contribute to exciting projects, allowing me to grow as a designer.
Education
B.S. in Game Development, University of Utah, 2020-2024
Capstone Project: Terror on the Bayou — Collaborated with a team of 30 students to make a horror game where you traverse the murky bayou while avoiding what is lurking in the dark. I contributed to some of the gameplay mechanics, the development of the game's water shader and marketing material for social media & branding.
Relevant Coursework: Intro to Game Design, Alternative Game Development, Traditional Game Development, Intro to Game UI Design, Realtime VFX, Procedural Art for Games, Video Game Storytelling, Level Design, Capstone I & II
Work Experience
Production Lead, University of Utah Esports, Salt Lake City, UT, August 2022 — May 2024
During my last year with Utah Esports, I was responsible for managing the entire production team as well as creative direction for the team.
Responsibilties Included:
Maintaining the team's creative direction and creating branding guidelines for other students to follow.
Onboarding new students so they could effectively learn how to perform the roles needed to broadcast the teams' games.
Scheduling several shows every week and assigning production members to various roles and shifts.
Developing branding and creative direction for several unique tournaments the team hosted throughout the year.
Organized and led several production team meetings to discuss long-term goals for the team and areas it could improve.
Optimized the production pipeline to make assisting in broadcasts easier for beginners and more efficient.
Organizing and overseeing several tournaments and the broadcasts associated with them.
Working with the social media team to develop a cohesive voice for our posts on various social media accounts.
Museum Docent, Trolley Square History Museum, Salt Lake City, UT, December 2022 — January 2024
Keeping the museum clean and functioning to ensure the best experience for the guests.
Greeting guests and answering any of their questions about the museum or Trolley Square in general.
Assisting with special events involving the museum which involved large crowds and multiple games and events for guests which involved operating various booths and assisting in anything needed during the events.
Graphic Designer, Freelance, June 2017 — August 2022
Worked with various clients on various assets and packages for social media & broadcast, mainly focused on the gaming & Esports industry.
Iterated on these projects based on the clients' feedback to ensure a satisfying end result
Demonstrated good work ethic and communication to always meet deadlines on time while still gathering feedback along the way.
Skills
Software
Unreal Engine (Blueprints, Niagra & UMG)
Trello & Jira
Adobe Creative Suite
Autodesk Maya & Blender
Google Suite
Vmix & GT Title Designer
Interests
Esports, particularly its production side of it.
Movies & Anime, I always tend to find inspiration from the entertainment industry.
Comic Books & Manga, especially Marvel and Shonen Jump.